From - Wed Apr 3 08:26:29 2002 Date: Thu, 24 Jan 2002 08:48:37 +0100 From: Marco Zens Organization: Institut fuer ComputerGraphik, TU Braunschweig Subject: [EG general] CFP: DSV-IS 2002 --------------------------------------------------------------------- ____ ______ __ ___ ____ ____ ___ ___ ____ | _ \/ ___\ \ / / |_ _/ ___||___ \ / _ \ / _ \___ \ | | | \___ \\ \ / /____| |\___ \ __) | | | | | | |__) | | |_| |___) |\ V /_____| | ___) |/ __/| |_| | |_| / __/ |____/|____/ \_/ |___|____/|_____|\___/ \___/_____| C A L L F O R P A P E R S DSV-IS 2002 9th International Workshop on the Design, Specification and Verification of Interactive Systems Rostock, Germany June 12 - 14, 2002 -------------------------------------------------------------------- http://wwwswt.informatik.uni-rostock.de/dsvis2002.html http://www.dsvis2002.org Thematic focus -------------- Design, Specification, and Verification of Interactive Systems (DSV-IS) is the annual meeting of the human-computer interaction community interested in all aspects of the design, the specification, and the verification of interactive systems. It serves as the principal international forum for reporting outstanding research, development, and industrial experience in this area. The 9th DSV-IS workshop will provide a forum for the exchange of ideas on diverse approaches to the design and implementation of interactive systems. The particular focus of this year's event is on models and their role in supporting the design and development of interactive systems for ubiquitous computing. Scope ----- We seek high-quality, original papers that address the theory, design, development, evaluation of ideas, tools, techniques, methodologies in (but not limited to) the following areas: - Affective, emotional and game based UI - Agent-based UI - Component-based UI development - Development support tools and techniques - Domain specific model-based approaches - Formal description of user related properties - Formal methods in interactive systems development - Front-end interfaces to multimedia, hypermedia, knowledge-based, personalized information, simulation systems - Methods, metrics and tools for computer-aided evaluation of UI - Mobile and ubiquitous interaction - Model-based and task-based approaches to UI design - Model-based Interface Development Environments (MB-IDE) - Models for Novel Interaction Techniques - Models of context of use, specific properties of mobile and ubiquitous usage contexts - Models for context- and situation-aware interactive assistance - Novel Techniques for Interacting with Formal Models - Patterns in HCI: cross-platform, design, globalization, mobility, usability... - Pattern languages - User interface architectures - UI management systems (UIMS) - UI for virtual/augmented/mixed reality - UML and HCI The DSV-IS=922002 workshop will have the thematic focus: ****************************************************** "Bricks & Blocks: Towards Effective User Interface Patterns and Components" ****************************************************** It is especially focused on models, patterns and components supporting ********************** Ubiquity and Usability ********************** Usability of interactive systems for ubiquitous computing is a key factor of future software developments. The challenge in user interface development is no longer to implement a single (stationary) user interface from specification but rather to allow user interfaces for a wide variety of devices (e.g., mobile devices, cellular phones, PDAs, pocket PC, handheld PC,... ) and multimodal input channels. In addition, deploying a same user interface across a wide variety of devices, appliances, and platforms raises the question of how to factor out common interaction components and patterns across the different instances of the user interface, while preserving (some) consistency. Rather than reproducing the same parts on different platforms, common bricks and blocks might be used. Some platforms are well suited for certain interactive tasks, while others are not at all able to support them. This edition is dedicated to all forms of patterns involved in human-computer interaction: cross platform, design, globalization, mobility, ubiquity, usability,... Submissions ----------- Papers written in English are solicited for presentations as talks in long format. Limited to 5-15 pages, they should highlight both the general scientific contribution of the research and their practical significance. The conference will consist in an oral presentation of these papers (25 min.), along with discussion (5 min.). Authors should follow the formatting instructions at: www.springer.de/comp/lncs/authors.html. Papers will be blindly refereed. For this purpose, submit a normal version of the paper and an anonymous version where all references, names of personal projects and any hint indicating the authors are removed. The Program Committee may not accept a submission containing such hints. Send submissions via e-mail. Complete proceedings will include all papers accepted for the workshop. Selected revised papers will be included in the final proceedings to be published by Springer Verlag in the Lecture Notes Computer Science series. We are looking for answers to the following questions: - How are we able to support the development of user interfaces for a variety of (mobile) interactive devices? - How can we support the design of systems that exploit information on the (physical) situation and context for adapting their interaction behavior? - How can we guarantee the usability of our developed systems? - How are we able to integrate already developed bricks & blocks of a system? - How are we able to use patterns to increase the quality of the development process and the quality of the software? We are looking especially forward to papers giving answers to the raised questions but other topics can be discussed of course as well. As in previous years, we maintain our interest in the use of formal representations and their role in supporting the design, specification, verification, validation and evaluation of interactive systems. Contributions pertaining to less formal representations of interactive system designs and model-based design approaches are also encouraged. Important Dates --------------- All Submissions: February 25, 2002 Review notification: April 10, 2002 Final submissions: May 15, 2002 Send submissions to Program Committee Chair at dsvis@isys.ucl.ac.be : complete paper version and an anonymous version. PDF, PostScript, Word, FrameMaker formats are accepted by order of preference. Conference Chair ---------------- Prof. Dr.-Ing. habil. Peter Forbrig University of Rostock Department of Computer Science D-18051 Rostock, Germany Email: Peter.Forbrig@informatik.uni-rostock.de Conference Co-Chair ------------------- Prof. Dr.-Ing. habil. Bodo Urban Fraunhofer-Institute for Computer Graphics Joachim-Jungius-Stra=DFe 11 D-18057 Rostock, Germany Email: Bodo.Urban@rostock.igd.fhg.de Program Committee Chair ----------------------- Jean Vanderdonckt Institut d=92Administration et de Gestion Universit=E9 catholique de Louvain (UCL) Place des Doyens, 1 B-1348 Louvain-la-Neuve, Belgium Email: vanderdonckt@isys.ucl.ac.be vanderdoncktj@acm.org Program Committee ----------------- * Ghassan Al-Qaimari, RMIT, Australia * Gilbert Cockton, University of Sunderland, United Kingdom * Jo=EBlle Coutaz, CLIPS-IMAG, France * Alan Dix, University of Staffordshire, United Kingdom * David Duce, Oxford Brookes University, United Kingdom * Ulrich Eisenecker, University of Heidelberg, Germany * Giorgio Faconti, CNUCE-CNR, Italy * Peter Forbrig, University of Rostock, Germany * Nick Graham, Queens University, Canada * Richard Griffiths, University of Brighton, United Kingdom * Phil Gray, University of Glasgow, Scotland * Jan Gulliksen, University of Uppsala, Sweden * Michael Harrison, University of York, United Kingdom * Michael Herczeg, University of L=FCbeck, Germany * Michael Holloway, NASA Langley, USA * Chris Johnson, University of Glasgow, Scotland * Peter Johnson, University of Bath, United Kingdom * Thomas Kirste, Fraunhofer Institute for Computer Graphics, Germany * Panos Markopoulos, Philips Research, The Netherlands * Christian M=E4rtin, FH Augsburg, Germany * Miguel Gea Meg=EDas, University of Granada, Spain * Eric Nilsson, SINTEF, Norway * Dan Olsen, Brigham Young University, USA * Philippe Palanque, University of Toulouse, France * Fabio Patern=F2, CNUCE-CNR, Italy * Matthias Rauterberg, Technical University Eindhoven, The Netherlands * Spencer Rugaber, Georgia Tech, USA * Kevin Schneider, Universtity of Sasketchewan, Canada * Ahmed Seffah, Concordia University Montreal, Canada * Pavel Slavik, University of Prague, Czech Republic * Chris Stary, University of Linz, Austria * Gerd Szwillus, University of Paderborn, Germany * Michael Tauber, University of Paderborn, Germany * Manfred Tsheligi, Center for Usability Research and Engineering, Austria * Bodo Urban, Fraunhofer Institute for Computer Graphics, Germany * Martijn van Welie, Satama, The Netherlands * Jean Vanderdonckt, Universit=E9 catholique de Louvain, Belgium