Call for Papers Topics: This conference is focused on cyberworlds and all related issues, including (but not limited to) computer graphics, shape modeling, user interfaces, virtual worlds, multimodal interaction and rendering, computer vision for augmented and mixed reality, multiplayer online games, social and affective computing, and cognitive informatics. The topics covered by Cyberworlds 2014 will include but are not limited to: - Networked and shared virtual worlds - Virtual collaborative spaces - Shape modeling for cyberworlds - Virtual humans and avatars - Multimodal interaction and rendering - Computer vision for augmented and mixed reality - Cognitive informatics - Brain-computer interfaces - Affective computing - Social computing - Online communities - E-learning in cyberworlds - Multi-user web games - Art and heritage in cyberspace, cyber-museums - Cyberethics and cyberlaws - Cybersecurity - Welfare in cyberworlds - Data mining and warehousing in cyberworlds - Visual analytics in cyberworlds Publication Submission categories include full paper (up to 8 pages), short paper (up to 4 pages) and poster (1 page). CPS All accepted submissions will be included in the conference proceedings to be published by Conference Publishing Services (CPS) and submitted to the IEEE Xplore and Computer Society digital library, and for indexing through INSPEC, EI (Compendex), Thomson ISI, and other indexing services. Authors of all accepted full papers and selected short papers will be invited to submit a revised extended version to the special issues of the following international journals: TVC The Visual Computer (Springer) SCI-indexed journal TCS Transactions on Computational Science (Springer) IJACDT International Journal of Art, Culture and Design Technologies (IGI Global) Other special issues of journals might also be proposed later on. Please, check this website from time to time for last updates.