From - Tue Aug 13 13:25:09 2002 Subject: CFP: IEEE Vis Workshops2002 Date: Wed, 7 Aug 2002 02:01:46 +0200 (CEST) From: vis2002a@gris.uni-tuebingen.de (IEEE Vis Symposia 2002) Workshop on Commodity-Based Visualization Clusters October 27, 2002 Boston, Massachusetts Call for Participation ---------------------- Clusters of commodity computers (possibly enhanced with "game" graphics cards) are rapidly becoming a viable alternative to traditional "big iron" for both visualization research and the delivery of production visualization tools. Clusters are cost effective, flexible, and exhibit superior performance when applied to visualization and rendering algorithms in a parallel or distributed fashion. The first Workshop on Commodity-Based Visualization Clusters will be held October 2002 in conjunction with IEEE Visualization 2002. Submissions on any aspect of commodity based visualization and graphics are solicited. We would like to especially encourage participation by people from outside North America. Please visit our web site at http://www.acl.lanl.gov/ccviz02 Schedule -------- August 16, 2002 Deadline for white paper submissions September 6, 2002 Notification of acceptance September 27, 2002 Final presentations due October 27, 2002 Workshop Workshop Chair -------------- Allen McPherson Los Alamos National Laboratory Organizing Committee (Invited Speakers) --------------------------------------- Byron Alcorn Hewlett-Packard Randy Frank Lawerence Livermore National Laboratory Kwan-Liu Ma UC Davis Greg Humphreys Stanford University Constantine Pavlakos Sandia National Laboratories Format of Workshop ------------------ The workshop will be held on Sunday, October 27, 2002. Sunday is the first day of the three-day pre-conference portion of IEEE Visualization 2002 when tutorials and symposia are traditionally held. The workshop will consist of 20-minute presentations on specific commodity technologies as applied to scientific visualization. We will allot time for discussion with other presenters and those in the audience that are not presenting. All presenters are required to attend the workshop to present their work. Presenters must register for at least the Sunday portion of IEEE Visualization and are invited to remain for the symposia on Monday and Tuesday and the conference from Wednesday through Friday (additional registration required). Please note that all attendees that register for the Sunday portion of IEEE Visualization are eligible to attend the workshop--attendance is "passport" style. Submissions ----------- We invite submissions on all aspects of commodity-based visualization clusters describing either proven solutions or novel ideas and concepts. Submitters should view "commodity" in the widest sense possible (e.g. commodity graphics, commodity nodes, commodity networks, commodity displays, commodity software). Submission info: Please submit a 1-4 page white paper describing the commodity aspects of either full-system visualization or novel aspects of systems and designs. The organizing committee will review submissions and select specific topics so as to minimize overlap with other speakers. In other words, if the committee finds the networking aspect of a submission to be especially interesting, they will encourage the presenter to submit a presentation targeted to that technology. In this way we hope to cover the broadest spectrum of ideas. Upon acceptance, the submitter will be asked to provide a 20-minute presentation on their selected topic. PowerPoint templates will be provided by the committee. These presentations and any supporting papers, documentation, or media will be collected and posted to the web site at the conclusion of the workshop. PLEASE NOTE that papers submitted as part of workshops cannot be referenced as they will not be published in the proceedings of the conference. Send all submissions to ccviz02@lanl.gov. We will attempt to deal with most possible formats (PDF, text, Word, HTML, etc). Suggested Topics ---------------- - OS and driver issues as they relate to visualization - Windows - Linux - other - Graphics API issues - OpenGL - DirectX - other - software environments - development environments - end-user visualization tools - image compositing - approaches for very high resolution - novel hardware-based approaches - compositing APIs and libraries - viz specific cluster management - resource allocation - display configuration - issues related to using graphics hardware - I/O subsystems - file systems - high-bandwidth streaming architectures - data distribution strategies - driving high-resolution displays - multi-panel (e.g. power walls) - desktop - remote image delivery - distributed rendering algorithms - hardware assisted (e.g. graphics cards, CPU instruction extensions) - software (e.g. ray tracing) - mixed hardware/software approaches - load balancing techniques - multi-resolution techniques - visualization algorithms - hardware assist (as for rendering algorithms) - network interconnect - high-speed interconnects - communication libraries - mixed networks Contacts -------- Send any and all questions to: ccviz02@lanl.gov