Call for Papers EXTENDED DEADLINE: June 12th The theme of ACE 2013 is “Making New Knowledge”. We hope to receive many excellent papers dealing practically as well as theoretically with this theme, inspired by John Seely Brown’s lecture on “tinkering as a mode of knowledge construction”, by the fact that making games and toys is often even more fun than playing with them, and by the very hands-on creative approach with which ACE participants have always explored the boundaries of creative technology. Types of Submission We invite paper submissions in various tracks: regular papers for the main track, special sessions, poster papers, interactive art and creative showcases. Accepted submissions in these tracks will appear in a proceedings published with a major publisher. In addition, we invite proposals for workshops and kids’ workshops, and submissions to the ACE 2013 Game Competition. Topics ACE 2013 In addition to this year’s theme, we solicit submissions on a broad range of topics, including, but not limited to: Aesthetics; Affective Computing; Animation Techniques; Augmented, Mixed and Virtual Reality; Avatars and Autonomous Characters; Children-Computer Interaction; Cultural Computing; Cultural Differences and Game Design; Digital Broadcasting/Podcasting; Educational and Fitness Games; Emerging World Entertainment Creation; Entertainment Design Theory; Ethics and Games; Exertion Games; Interaction and Experience Design; Funology; Game Design, Programming and Production; Human-Robot Interaction; Interactive Art; Location-Based Entertainment; Mobile and Ubiquitous Entertainment; Museum and Cultural Heritage Applications; Interactive Storytelling; Persuasive Entertainment; Pervasive and Online Games; Serious Games for Cultural Awareness; Smart Gadgets and Toys; Social Impact; Sound and Music Design; Tangible Interfaces; Tinkering and Tinker-based Learning; Urban Games; Usability and Playability; User-Centred Design; Visual Arts; Youth Usage of Entertainment