3DPVT 2006 Third International Symposium on 3D Data Processing, Visualization and Transmission University of North Carolina, Chapel Hill, NC, USA June 14-16, 2006 http://www.3dpvt.org Important dates: February 28, 2006, 23:59 GMT -11:00: Submission of full papers April 15, 2006: Notification of acceptance May 15, 2006: Submission of camera--ready papers June 14--16, 2006: Conference (week before CVPR in NY, NY) See the website for the Call for Demos. Double submission of papers already submitted to **CVPR only** will be allowed provided that the authors withdraw one of the submissions if both are accepted. Conference Chairs: Marc Pollefeys, University of North Carolina, Chapel Hill Kostas Daniilidis, University of Pennsylvania Steering Committee: G. Cortelazzo, University of Padova, Italy C. Guerra, University of Padova, Italy Georgia Tech, USA Y. Aloimonos, University of Maryland, USA G. Taubin, Brown University, USA A. Kak, Purdue University, USA J. Koenderink, Utrecht University, Netherlands P. Perona, Caltech, USA L. Van Gool, University of Leuven, Belgium and ETH Zurich, Switzerland The goal of this meeting is to present and discuss new research ideas and results related to the capture, representation, compact storage, transmission, processing, editing, optimization and visualization of 3D data. These topics span a number of research fields from applied mathematics, computer science, and engineering: computer vision, computer graphics, geometric modeling, signal and image processing, bioinformatics, and statistics. This symposium follows the highly successful editions that took place in Padova, Italy, in 2002 and in Thessaloniki, Greece, 2004. Scope of the Conference: A list of topics of interest includes but is not limited to: - 3D scanning sensors - 3D photography algorithms - 3D view registration - Surface modeling: geometry and photometry - Image-based rendering and modeling - Multi-view geometry and calibration - Compression and transmission of 3D data - 3D Content-based retrieval and recognition - Visualization, interaction with 3D data, and 3D haptics - 3D printing and rapid prototyping - Psychophysics of 3D sensing and haptics - 3D teleimmersion and remote collaboration - Augmented reality and virtual environments - 3D television, games and entertainment - Medical and biomedical applications - Cultural heritage, archaeology and forensic applications - Urban modeling and terrain modeling